||Re: how to activate sounds in dBasePlus programatically
Heinz Kesting <Nobody@Nowhere.com>
||Sun, 18 Aug 2019 21:30:55 +0200
> Any suggestions or a snip of code ?
If you can produce the sound file to be played as a *.WAV file, PLAY
SOUND is the simplest way to go. However, *.WAV is the only supported
file type by this command.
If you want to play other files, like the popular *.MP3 oder *.WMA
types, is takes a bit more of work, while it's not too complicated.
It can be done using the built-in activeX mediaplayer object.
Just drop a line which file type you need respectively want to play.
Kind regards, Heinz