||Re: Programmatically Adding An Event
||Thu, 6 Dec 2018 11:16:19 -0500
On 12/6/18 10:03 AM, Mervyn Bick wrote:
> On 2018-12-06 4:46 PM, email@example.com wrote:
>> OK that's right, he used PeekMessage(() to test the down state of the
>> mouse button rather than using GetAsyncKeyState() to test the down
>> state of the pushbutton.
>> Not sure which way would have been better in this case. I'd like to
>> think my way is better. LOL
>> I did notice in my control that the downBitmap wasn't appearing when I
>> defined that and the button didn't look like it was down.
>> Possible adding UpdateWindow(oButton.hWnd) like is in Ronnie's code to
>> the loop just before the sleep() will will cause that to repaint.
> I haven't had time yet to dig too deeply but one thing I did notice was
> that when I used the graphics for the pushbutons from dNavigation.dll
> the two arrows didn't quite line up. When you use the individual .png
> files they line up exactly.
Not to add more fuel to this out of control fire but ...
Set fontName to "WebDings"
Set text to '3' (left), '4' (right), '5' (up) or '6' (down).
Adjust font size as desired.
Not certain that that font is available on all windows computers.