Subject |
Re: Programmatically Adding An Event |
From |
Mervyn Bick <invalid@invalid.invald> |
Date |
Thu, 6 Dec 2018 17:03:01 +0200 |
Newsgroups |
dbase.getting-started |
On 2018-12-06 4:46 PM, rich@autotraker.com wrote:
> Thanks,
> OK that's right, he used PeekMessage(() to test the down state of the
> mouse button rather than using GetAsyncKeyState() to test the down
> state of the pushbutton.
> Not sure which way would have been better in this case. I'd like to
> think my way is better. LOL
> I did notice in my control that the downBitmap wasn't appearing when I
> defined that and the button didn't look like it was down.
> Possible adding UpdateWindow(oButton.hWnd) like is in Ronnie's code to
> the loop just before the sleep() will will cause that to repaint.
> Rich...
I haven't had time yet to dig too deeply but one thing I did notice was
that when I used the graphics for the pushbutons from dNavigation.dll
the two arrows didn't quite line up. When you use the individual .png
files they line up exactly.
Mervyn.
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