Subject |
Re: Programmatically Adding An Event |
From |
<rich@autotraker.com> <<rich@autotraker.com>> |
Date |
Wed, 5 Dec 2018 12:00:28 -0500 |
Newsgroups |
dbase.getting-started |
Tom I added a little more code to handle focus etc.
Maybe that is more helpful as a solution.
Rich...
"Tom" wrote in message news:h$7YFnLjUHA.1832@ip-AC1E04A7...
On 12/5/18 11:15 AM, rich@autotraker.com wrote:
> I'm sorry, I posted the wrong form.
> I posted one I hadn't finished.
> This one is corrected to show the technique to both add and subtract.
> Rich...
>
>
> wrote in message news:$ym54QLjUHA.1832@ip-AC1E04A7...
>
> I took the liberty of taking the demo2b.wfm and altering it along the
> lines
> of the WhileMouseDown functionality.
> I stripped most everything out of the form and just left the controls and
> a
> new downbutton function.
> I'll leave it up to whoever want to experiment with it to add more
> functionality.
> When either button is pushed it will add or subtract 1 to the value. If
> held
> down it will repeat adding or subtracting 1 to the value.
> The repeat speed is slowed down by using sleep so you can adjust how fast
> it
> repeats.
> I pulled the routine out of one of my controls that simulates a spinbox
> but
> I also use it to scroll though a table.
> Rich...
>
>
> "Tom" wrote in message news:O8yEiBLjUHA.1352@ip-AC1E04A7...
>
> On 12/4/18 5:02 PM, Ronnie MacGregor wrote:
>> In article <5GsYlxAjUHA.904@ip-AC1E04A7>, invalid@invalid.invald says...
>>
>>> Hold
>>> the left mouse button down and the entryfield updates continuously.
>> I wonder if you remember my "WhileMouseDown" functionality for
>> Jean-Pierre's CD Player (dBulletin)
>>
>>
> Issue 17 for anyone else interested ...
>
> The WhileMouseDown Class
>
> When the left mouse button is pushed and held down over an object, the
> latter’s onLeftMouseDown() event is fired only once. If we want an
> action to be repeated while a button is pushed, we could create a loop
> in its onLeftMouseDown() event and break that loop when the mouse is
> released. However, that solution is hazardous: if the mouse is dragged
> outside the surface of the button and then released over another object,
> we could end up with an infinite loop.
>
> For dBL developers, the real solution is to use a free component
> designed by Romain Strieff and Ronnie MacGregor: their WhileMouseDown
> class. This object does use a loop. However, in that loop an API call
> is made to check if the mouse button is still pushed over the button:
> if it is not, the loop is broken from within the onLeftMouseDown() code,
> thus preventing the hazardous situation we’ve just spoken about.
>
> Being a visual component, this class can be made available from the
> Component palette, and then can be drag’n dropped onto a form under the
> Form designer.
>
> Thanks,
>
> Tom
Thank you Rich. More solutions than I have time to deal with right now.
Regards,
Tom
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